Eyes of the stone thief pdf download






















Core Rulebooks. Non-Core Books. Other Tabletop Games. Gift Certificates. Publisher Resources. Family Gaming. Science Fiction. Phone PDF. Virtual Tabletops. STL 3D Model. Pelgrane Press. Pay What You Want. See all titles. Publisher Website. Follow Your Favorites! Sign in to get custom notifications of new products! Recent History.

Product Information. Copy Link Tweet This. Gareth Ryder-Hanrahan. Original electronic Scanned image These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

We would like to do more, but our bandwidth is very limited. Seconding request to convert all of it. If that's not possible, is there a guide on how to do my own coversions from 13th Age? We're delighted you're enjoying it! We'll put our heads together and create some articles and guidance on doing your own conversions. Question: what are intended PC levels for sample. As not stated in PDF? I love this module, but I prefer 5e to 13A.

Thanks for the feedback, Ben! If you wrote a complete conversion for 5E I would happily pay full price for the module, and you can sell to two audiences, keep up the good work! See All Ratings and Reviews. Browse Categories. Rule System. Apocalypse World Engine. BRP Basic Roleplaying. Modiphius 2d Savage Worlds. Product Type. Core Rulebooks. Non-Core Books. Other Tabletop Games. Gift Certificates. Publisher Resources. Family Gaming. Science Fiction. Phone PDF. This connection ties directly into the Quests section I mentioned earlier — the Stone Thief is actively trying to kill the players, and failing that, will do everything to demoralize and make their lives hell.

Pelgrane Press has a knack for publishing campaign books that are as much how to construct a campaign as they are the thing itself. Eyes of the Stone Thief continues in the vein. Sure, the Stone Thief itself is a shiny new car, ready for the track. The tried-and-true and sometimes tired dungeon crawl turns into chess match against a living dungeon who can strike anywhere.

A foray against your enemy involves literally jumping down its throat, and hoping you survive and escape with something useful. The entity known as -J. More Posts. Follow Me:. John G. January 13, at pm. Your email address will not be published. About Authors Travis J. Cook -J. In the beginning, there were dungeons, and there were dragons.

Combat in pipe rooms with goblins dragging bodies in to them. A giant octopus with swords in its tentacles. The thing is packed with stuff. This makes the DM think. Or, rather, it encourages them to think. It gets their mind going. You start to think of explanations and possibilities as your mind races to fill in the details.

Which is exactly what should be happening when you prep something for running it. It does some other similar things. You know how much I like reference data! The faction play elements or the dungeon are talked up however they are not really present in any meaningful way.

The DM is encouraged to make the players want to take revenge on the dungeon. From an old school standpoint this is an overused crapfest of a trope that is almost ALWAYS used incorrectly … and thus puts me on edge every time I see it.

In 13th Age … well, it has an element of story gaming to it as you create your character, so revenge and character arcs, set up in advance, are not exactly out of the question. These are nits. The worst problem is, I think, the lack of focus in the room descriptions with the Hard To Run consequences that results in.



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